EU Research
Urban Water
- Role
- Senior Programmer
- Engine
- Unity, C#
- Client
- EU Research
A management game about domestic water consumption and its environmental cost — somewhere between Dinner Dash and The Sims — built as part of an EU research project.
I implemented the design and art and integrated a third-party water simulation that was never intended to drive a game loop. Making an external research model answer questions at interactive speed, without misrepresenting what it actually computed, was the interesting half of the work.