Paul Usul

Maersk

Quest for Oil 2

Role
Senior Programmer
Engine
Unity, C#
Client
Maersk

A multiplayer real-time strategy game commissioned as a recruitment campaign, aimed at attracting young engineers to the industry.

I owned multiplayer, game mechanics, AI and pathfinding. Real-time strategy is unforgiving about both of those last two — unit counts climb fast, and every frame the pathfinder spends is a frame the renderer does not get. This is the project where most of my appetite for profiling came from.

All work