MHI Vestas
Evacuation Training
- Role
- Lead Programmer
- Engine
- Unity, C#
- Client
- MHI Vestas
A role-playing training game built to teach technicians the procedures for a new generation of offshore wind turbines before those turbines existed to train on.
I led the project, coordinating a programmer and an artist alongside my own work on the game systems. The training scenarios had to be authored by domain experts rather than developers, so a good part of the job was building the structure that let non-programmers describe a procedure and have it play.